Contact me: kevinlikesdrawing@gmail.com
2018 Senior Graphic Artist, Scientific Games www.scientificgames.com
Create concept art for symbols, UI, and BG graphics
Create high quality production assets
2018 Creative Director, Sunshine Games www.merkur-gaming.com
Create concept art for symbols, UI, and BG graphics
Create high quality production assets
Games completed: Big Deal Wheel, Jewels of the Nile
2015 – October 2017 Creative Director, AGS www.playAGS.com
Responsible for managing a team of artists to create high quality games
Responsible for establishing and maintaining the gold standard for the team and projects
Concept and pitch new slot game ideas
Create concept art for symbols, UI, and BG graphics
Create high quality production assets
Work closely with animators and effects artists to create & maintain brand cohesiveness
Troubleshoot game performance issues
Design cabinet lighting choreography for events during game play
Work with mechanical engineering team on new slot cabinet ideas
Develop and maintain new and existing business relationships with vendors
Selected projects:
Art directed multiple product lineup images used by the entire company for customer and investor presentations.
Games personally completed/contributed to: Savage Island; French Quarter 7’s; Birdy Bucks (unreleased); Dr. Cheddar’s Clone Machine (unreleased); Fizzy 7’s (unreleased); Hostess Brands game (unreleased)
Games released while Creative Director: Super 10x Wild Gambler; Colossal Diamonds (conversion and 4-screen cabinet variation); Colossal Stars; Lady Violet; Premiere Diamonds
Games made but unreleased while Creative Director: Green Vault (for High Rise Cabinet); Chamber of Fortune; Serengeti Pride; Silver Mint Gambler; Speed Streak; Jewel Boost; Midnight Masquerade, Big Star Jubilee
2014 – 2015 Lead Graphic Artist, AGS www.playAGS.com
Create concept art for symbols, UI, and BG graphics
Create high quality production assets
Manage multiple projects and establish milestones for teams of artists
Created new corporate logo for AGS
Games completed/contributed to: Birdy Bucks (unreleased); Dr. Cheddar’s Clone Machine (unreleased); Fizzy 7’s (unreleased); French Quarter 7’s (unreleased); Sabretooth Island (unreleased); Hostess (unreleased)
2014 – 2014 Lead Game Designer, Colossal Gaming
Create concept art for symbols, UI, and BG graphics
Create high quality production assets
Manage multiple projects and establish milestones for teams of artists
Created new logo for AGS
Games completed/contributed to: Birdy Bucks (unreleased)
2013 – 2016 Art Director and Lead Concept Artist, Codex Worlds www.codexworlds.com
As Art Director, responsible for managing a team of artists to create AAA level game assets
Managing employee tasks and establishing milestones
Responsible for establishing and maintaining the gold standard for the team and project
As Lead Concept Artist, responsible for conceptualizing, designing, and illustrating characters and environments for Infinium Strike (+DLC) & BattleCursed.
Direct and storyboard cinematics for marketing and in-game content
Infinium Strike shipped in September 2016
2003 – 2014 Senior Faculty – Media Arts and Animation, The Art Institute of Las Vegas
Design and implement curriculum for a variety of classes and programs of study:
Drawing and Anatomy, Life Drawing, Adv. Life Drawing, Illustration I & II, Painting, Digital Painting, Character Design, Color Theory, Fundamentals of Design, Perspective Drawing, Sculpture, Rapid Visualization, and senior Portfolio Classes
Responsible for creating and upholding quality standards and a culture of excellence for both current and graduating students
Worked with Admissions Department to create standards for admission portfolios
Chair, Display Case Committee 2004 – 2014
Chair, Gallery Committee 2005 – 2008
Awarded “Faculty of the Quarter” four times: Fall 2005, Spring 2008, Spring 2009, and Fall 2013
Awarded “Faculty of the Week” at least 8 times
Created and hosted “Wednesday Workshops” for 7 years, a weekly life drawing workshop for students, alumni, and industry professionals
Created and administered 12 “Sketchbook Battles” that were open to students and to the public. Also assembled juries of creative professionals to judge the winner.
2010-2012 Portrait Maintenance, Madame Tussauds Wax Attraction Las Vegas
Responsible for maintenance of the wax figures including painting the figures, sculpting wax replacement parts like ears and noses, repairing damaged wax and fiberglass parts, hair insertion, and general figure maintenance.
2001-Present Owner of C612 Studio
Freelance illustration, portraits, murals, character design, storyboards, puppet- making and set design for stop motion animation, animation director, photography
Clients include Merlin Entertainment, Disney Stage, New Line Cinema, The Los Angeles Art Group, Cohencidence Productions
Education:
2002 Bachelor of Fine Arts, The University of Nevada, Las Vegas
2010-Present Currently working part-time towards an MFA in Visual Development from The Academy of Art University of San Francisco
Selected Projects:
2012 - Video Demos for The Art Institute Online
Created 12 different 5-9 minute long videos for Ai Online life drawing classes. The topics covered various concepts and techniques of gesture drawing, ink/line techniques, chiaroscuro, toned paper techniques, as well as videos about the anatomy of the torso, the head/neck, and hands.
2011 and 2012 - Contributor for Dynamica Bullet Physics demo by Michael Baker
Contributed concepts and storyboards for Michael Baker’s lecture and demo on the Dynamica plugin for Maya. Shown at Siggraph 2011 and later as part of a physics talk at GDC 2012.
2009 Don't Drink and Drive PSA
Director, producer, lead designer and fabricator for both sets and the characters for a stop-motion puppet animated short produced by The Art Institute of Las Vegas. Awarded an Honorable Mention at the 2010 Dam Short Film Festival in Boulder City, Nevada.
Selected Exhibition List:
2010 Faculty Group Show, The Front Door Gallery at The Art Institute of Las Vegas
2008 Faculty Group Show, The Front Door Gallery at The Art Institute of Las Vegas
2006 Shh, group show, Open Eye Gallery, Brooklyn, New York
2006 Contemporary Arts Collective Juried Group Show, CAC Gallery, Las Vegas, NV
2005 Juried Alumni Show, group show, Richard Tam Alumni Center Gallery, Las Vegas, NV
2004 Calling All Whisperers, solo show, Bock Street Gallery, Las Vegas, NV
2004 Contemporary Arts Collective Juried Group Show, CAC Gallery, Las Vegas, NV
2002 National Drawing Exhibition, University of Hawaii at Hilo
2002 30X, Group show, Donna Beam Gallery, Las Vegas NV